New Content : Cave Of Illusions !
As another week go by we draw closer to the release of my first game, I almost managed to make an entire content within a week time and corrected a few bugs since last version, here I will show you a few screens for reminder and a few screens of the new (unfinished) content :
- This is where players will obtain relics. Instead of just having to spend gems to obtain relics like in other idle games, you will give orders to a miner to dig in a 20x20 cave (resetting every Monday), the content of the mine will be randomly generated and common to all players, so you will have to help each other to get the relics within the end of the week ! (around 200 digs maximum per week, should be enough to discover everything if players help each other properly) But be careful about traps in there ;D you will encounter monsters, traps (that will make your miner skip next move or send in a random neighbour room).
Sadly I was not able to entirely finish the content, if you try it you can only give movement orders to the miner, and see "EVENT" when entering a new room. The cave generation took me a very very long time. The UI is not finished either, and the cave does not save yet. If anyone tries the game do not be surprised :D I the server side almost finished, I just need a few more days to have it done.
Next week will be a huge week with :
- Relic update (that you will collect in the maze)
- Gear QoL update (batch sell, auto sell, filters)
- Gear Levelup and new gear stat ranges,
I hope you guys have fun with my game :D I am working very hard on it and taking all the feedback I can get !
And remember, it will stay f2p and power up IAP free forever !
Files
Idle Beast Hunter
Incremental Idle game, castlevania style, pixel art, auto hack&slash
Status | In development |
Author | MksiDev |
Genre | Adventure |
Tags | Action-Adventure, Endless Runner, Hack and Slash, Idle, Incremental, Monsters, Multiplayer, Pixel Art, PvP, Side Scroller |
More posts
- Official Launch on iOS and Android !Apr 14, 2024
- Google Play UpdateMar 06, 2024
- 2 weeks before launch ready state !Feb 20, 2024
- Companion UI // Enemy HP Scaling changes // BugfixesFeb 15, 2024
- Added Companion System !Feb 12, 2024
- Huge Update / Bugfix / Gear ReworkFeb 02, 2024
- Cave / Relic content completed !Jan 24, 2024
- New content : Caves of Illusion... Coming Soon !Jan 16, 2024
- Server bugfix and critical error correctedJan 11, 2024
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